Wednesday, January 20, 2016

Tutorial Level Proposal

So, after analyzing the indie platformer we are now making our own platform tutorial level for class! My level, Risky Biznez, is a platformer which utilizes stationary and moving platforms, blocks, spikes, and triggers that summon moving doors. The player is introduced to jumping mechanic, then the moving platform, the spike enemy, then spikes and moving platforms at the same time. Then after the player has completed that challenge, the player must complete an introductory trigger puzzle to move the door that the player was introduced to before the big challenge. The player must go backwards in the level to then reach the door. Now, the player can go through the now clear passage to get the end reward! I chose this name not only because it's silly, but because of the complexity of the moving platforms and spikes together. This level is underground. I liked the idea of closed in spaces with dangerous obstacles for the player to endure... therefore trekking though this is risky biznez. I'm sure there will be changes, but this is my first level design!

Risky Biznez

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